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Podobna zawartość
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Przez Melia
Tworzę mapę do Minecraft'a i nie wiem jak zrobić pewną rzecz...
Jak zrobić żeby np. zamiast '<Roxmb>' była nazwa obecnie grającego gracza?
Zaloguj lub zarejestruj się aby zobaczyć ten załącznik.
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Przez piotrovvsky01
Witam!
Mam pewien problem otóż gram sobie na blazingpacku na wersji 1.8.8 ( jest to paczka antycheat ). Przerzucam txt do folderu resourcepacks. Zamykam folder. Odpalam minecraft i nie mam tego txt w grze... Pomoże ktos?
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Przez POMOCY123
Bardzo Prosze o Pomoc Szukałem wszędzie ale nic nie znalazłem
Otusz mam problem z Minecraft (Non-Premium) Włanczam LAUNCHER i klikam Start Game okno Launchera znika a Minecraft
Nie Działa
Mój Sprzęt to :
Karta Graficzna: Mobile Intel(R) 4 Series Express (Microsoft Corpation)
Procesor: Intel(R) Celeron(R) 900@ 2.20GHz
System Windows 8 Pro 64 bity
Java Najnowsza
Kiedy patrze w Chrash Reports widze to:
---- Minecraft Crash Report ----
// Sorry :(
Time: 16.06.14 21:18
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:244)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at azd.Z(SourceFile:367)
at azd.e(SourceFile:689)
at net.minecraft.client.main.Main.main(SourceFile:103)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:244)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at azd.Z(SourceFile:367)
-- Initialization --
Details:
Stacktrace:
at azd.e(SourceFile:689)
at net.minecraft.client.main.Main.main(SourceFile:103)
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_60, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 3048464 bytes (2 MB) / 26808320 bytes (25 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.2
LWJGL: 2.9.0
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Anisotropic Filtering: Off (1)
Pomocy !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1
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Przez StaCraftPL
Siema
Mam mały (duży :)) problem. Nie działa mi essentials chat. Zamiast tego co ustawiłem w konfigu:
[spoiler]
############################################################
# +------------------------------------------------------+ #
# | EssentialsChat | #
# +------------------------------------------------------+ #
############################################################
chat:
# If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
# Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
# Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
# Users with essentials.chat.question can override this by prefixing text with a question mark (?)
# You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
radius: 0
# Chat formatting can be done in two ways, you can either define a standard format for all chat.
# Or you can give a group specific chat format, to give some extra variation.
# If set to the default chat format which "should" be compatible with ichat.
# For more information of chat formatting, check out the wiki:
Zaloguj lub zarejestruj się aby zobaczyć ten link.
format: '{GROUP} {DISPLAYNAME}: {MESSAGE}'
#format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
group-formats:
# Default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'
# Admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
# If you are using group formats make sure to remove the '#' to allow the setting to be read.[/spoiler]
na chacie pokazuje mi się tak:
<StaCraftPL> [wiadomość].
Chcę, żeby było:
[Wlasciciel] StaCraftPL: [wiadomosc]
Używam PEX'a. Oto lista pluginów które mam na serwie:
[spoiler]WorldEdit, EasyElevator, SignEditor, MotdManager, Vault, Multiverse-Core, PermissionsEx, XcraftGate, HarryPotterSpells, WorldGuard, Server_Essentials, HorseProtect, AutoMessage, ColoredSignss, MultiCommand, ListChatColors, ChestCommands, HarryPotterHousePoints, ChestShop, CommandsAddons, Modifyworld, SupplySign, AutoSaveWorld, SortingHat, Essentials, SimpleRegionMarket, Trade, EssentialsProtect, ServerSigns, EssentialsSpawn, Multiverse-Portals, AZRank, BackPacks, EchoPet, EssentialsAntiBuild, xMail, EssentialsChat[/spoiler]
Wersja serwera: 1.7.2 Za wszystkie odpowiedzi z góry dzięki
Pozdro
StaCraftPL
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